

Demo Beyond Design
Micromine Beyond Solution
Micromine Beyond Solution
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Step 1 of 264Beyond Solution Demo
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Step 2 of 264Setting up the Demo
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Step 3 of 264Ask questions at the end please
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Step 4 of 2645
Step 5 of 264So, here is a block model.
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Step 6 of 264Here is only for a guide for us. I don't know if you're going to work with a block model or a solid model.
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Step 7 of 264Okay, this is only for a guide for me.
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Step 8 of 264But the drawing tools can also help me if there's something additional.
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Step 9 of 264But it's very easy. For example, I can choose the bank that I'm going to work with.
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Step 10 of 264And I can use the mining tool called Dynamic Pitch.
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Step 11 of 264I'm working in English, but we can also change to Spanish.
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Step 12 of 264No, don't worry. It's fine. Yes, but we also have this option, because we have clients who work in Spanish.
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Step 13 of 264Okay, so for the mining part, I have the dynamic drawing part.
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Step 14 of 264And I can start doing it.
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Step 15 of 264So, it's very easy.
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Step 16 of 264I can choose, for example, the cup.
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Step 17 of 264And I can also visualize how I'm going to see my foot and my crista of my drawings. And here is the customization part of colors that makes the work more beautiful.
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Step 18 of 264Okay. And it's interesting because I can, for example, bring the topography, if I like.
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Step 19 of 264Here, for example, in this project I also have the topography.
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Step 20 of 264As you can see.
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Step 21 of 264I'm going to go back to where I was.
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Step 22 of 264And I can also say, for example, what is the height of the bench.
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Step 23 of 264Okay, the height of the bench. The inclinations and also the size of Berma.
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Step 24 of 264Okay. And also the gradient of the ramp, for example, at 10%.
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Step 25 of 264Every 10 meters, I have a meter in the vertical. Things like that, you know? Yes.
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Step 26 of 264And I can also put a gradient backslope.
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Step 27 of 264Okay. I can also do a color setup of what I want to see.
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Step 28 of 264The roads. Okay. If there is a pitchel, which I think is not the case of calyx, but if it is being worked, for example, with iron ore, you can try, for example, to have an optimized cave and follow it.
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Step 29 of 264Okay. I think here you are not going to use it, but we can also put the topography, if you like.
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Step 30 of 264Okay. Here I also have the list of banks.
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Step 31 of 264How many banks do I want to use? For example, here I am in 50.
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Step 32 of 264So Macromaniac, you are going to show me everything. Okay.
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Step 33 of 264And I can also control how I am going to do the berm.
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Step 34 of 264If I am going to do a default or a catch. Okay. Okay. I press OK and I can do my drawing.
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Step 35 of 264For example, I can add a base. Create a base.
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Step 36 of 264And look.
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Step 37 of 264I can show the pitchel that was created. And now it's here.
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Step 38 of 264Okay. But look, it didn't get to the topography, so I can add more benches.
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Step 39 of 264Okay.
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Step 40 of 264And it does it automatically. I think the tool will help you a lot in your work.
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Step 41 of 264It can make adjustments. For example, if I make an adjustment here, everything will adjust. Can you see? Hmm.
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Step 42 of 264And I think it makes the job easier.
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Step 43 of 264I can also, for example, excuse me, please. Excuse me.
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Step 44 of 264No, please. For example, thank you. For example, what you just drew, those, how do you say, how do you say those steps, those benches, what do you call them? Bench.
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Step 45 of 264Bench, exactly. Those benches, can you adjust those benches to the topography and the same program gives you the coordinates or geographical points where to place these benches, these different benches? I don't know if I understood the question well.
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Step 46 of 264I'm going to do something with the polylines and tell me if you do this, okay? Let's say, because here I have the parameters of 5 meters, the parameters of Berm, yes, but also with the design, I can also, for example, make a pitch shell on the top.
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Step 47 of 264Okay? Uh huh.
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Step 48 of 264Okay, let me see.
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Step 49 of 264Maybe I have to put more, but you understood the question, Lais? I don't know, but I think he's talking about, for example, if he has a topography that exists and you want to draw the pitch according to the topography.
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Step 50 of 264Ah, yes. That's more or less it.
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Step 51 of 264From what you did about topography lifting or what the topography technician told you, that's what you design those different benches.
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Step 52 of 264Yes, yes. And the program or the software throws the drawing like the one you did.
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Step 53 of 264Ah, yes, I understood. And it can give you coordinates to place those different benches in the physical, in the field? No, no, I think you need to draw manually, but you can use the constraint.
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Step 54 of 264You can show the constraints. If you have a constraint that you want to use, for example, the topography level, you can use the constraint, but it's manual.
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Step 55 of 264And another thing, you can change the parameters of the benches.
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Step 56 of 264For each bench you can have a different length.
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Step 57 of 264Yes, ok. I think I understood. And as Luais told us, this is easy because also, for example, if you have the topography and the topography has the bench, you can, for example, create a solid with it and use it as a guide.
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Step 58 of 264Then your pitch will try to follow it. Do you think? In this position here.
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Step 59 of 264But that is based on the level curves? Yes.
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Step 60 of 264Can it give you the height there, the height in each bench? Yes, yes.
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Step 61 of 264And that is already projected in the field? You could use it here as a guide, can you see? Yes.
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Step 62 of 264I think here you can help yourself and use it as if it were an optimized boundary and you can use it as the topography.
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Step 63 of 264But also, if you have the level curves, you have to think that the algorithm works with a security issue.
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Step 64 of 264So, for example, it will try to put its whole part, for example, if I have the minimum constraint of 5 meters by which I put it, but you can dynamically adjust.
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Step 65 of 264For example, I can bring here as a constraint, as Luais was saying, and I can do level by level.
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Step 66 of 264Do you think, Roy? Those numbers that give you there, what are they? They are the bench, for example, the bench at the 120 meter line.
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Step 67 of 264Can you see the elevation? Yes. But yes, if you have, for example, the level curve in a field, you can put it as a constraint, you can adjust.
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Step 68 of 264It will not be 100% automatic if you are drawing, but you can also try to put it as a shell and optimize using it.
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Step 69 of 264Is this correct, what I said, Luais? Yes, yes.
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Step 70 of 264So, do you have any more questions about the drawing part, Roy? Yes, there you can also add ramps.
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Step 71 of 264Yes, yes, of course, of course.
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Step 72 of 264One interesting thing is that if I only make a smooth here, for example, a smooth, and everything will be smoothed, you can see everything that is here until the next constraint.
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Step 73 of 264Yes, if I want to go to ramps, I can come here, put a road, I can put, for example, the width as the power of the road, of the ramp, and also the gradient.
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Step 74 of 264Here I am using percentage, you can say if it is time or anti-time.
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Step 75 of 264I can put the access through the berm and the crest, through the toe, through the foot and the crest, and a taper length.
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Step 76 of 264It is also important to add the ramps, for example, if the ramp is here and I want to soften, for example, for the cold, I put, for example, some meters to loosen a little and continue straight, you know? Yes.
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Step 77 of 264You can add here and everything goes until the new constraint, ok? And I can add here with another constraint, also a road.
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Step 78 of 264Ok? So I connect here, in this constraint, I come here, it is not in the best of the best, but it is just an example.
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Step 79 of 264And what is interesting is that you can also generate, ok? Shells too, for example, I can generate a DTM here with my drawing, I do it automatically, can you see? This is for the part, let's say, open-air mining down, but when you have it, let's say up, because well, the shell you will not get it from the bottom, but from, let's say, a hill.
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Step 80 of 264Can you do something similar? Would you like to start up and expand down? That's right.
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Step 81 of 264I don't know if I will understand. Yes, we can.
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Step 82 of 264The difference is that when we do the setup, we do the expansion, pit down, ok? Pit down, ok.
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Step 83 of 264Pit down.
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Step 84 of 264So if I do, for example, let me put here the original topography.
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Step 85 of 264And I can put like a new base.
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Step 86 of 264I think so. Ok.
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Step 87 of 264Let me do the bench list.
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Step 88 of 264Yes, that's right. Is this it? Did I do something? I think it's better if you, better, if where the bench list changes the elevation.
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Step 89 of 264Ah ok. Yes, I think so. Is this it? Ah yes, it's true.
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Step 90 of 264190. I'm on a video call. I'll call you later, Carla.
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Step 91 of 264Ok, I'll call you right now. Thanks. Excuse me, I have an important call.
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Step 92 of 264Ah, don't worry.
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Step 93 of 264Yes, maybe they are...
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Step 94 of 264Maybe something in the...
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Step 95 of 264It's going in bench list. Yes, bench list.
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Step 96 of 264And it cleans all the bench lists.
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Step 97 of 264It puts the high, it's open with it.
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Step 98 of 264And then autocomplete.
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Step 99 of 264On the right, yes.
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Step 100 of 264190. Great.
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Step 101 of 264Downwards? Yes, and then target and then number of benches.
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Step 102 of 264Ah, yes, yes, yes. Number 10, I don't know.
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Step 103 of 264Ah ok.
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Step 104 of 264Now, forward, maybe.
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Step 105 of 264Yes, now yes. Ok.
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Step 106 of 264Do you guys want to see the way the mountain is? How? Do you want to see how the place is where we are going to work? Guide me or tell me how I share the photo.
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Step 107 of 264How do I put it? Ah, you can share your screen in share.
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Step 108 of 264You can click in share. Don't stay...
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Step 109 of 264share... yeah. And then? Enjoying conversation? No, only share up there.
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Step 110 of 264Share. Next to the leave button.
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Step 111 of 264Do you have a drawing or do you want to share your photo? You can also send me by mail.
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Step 112 of 264Let's see, I don't know if it's already... Ah yes, it's sharing.
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Step 113 of 264Ah ok. That's the place.
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Step 114 of 264So there are going to be the... how do you say they are called? The benches? Benches.
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Step 115 of 264There is the place. So obviously it's not how the good Pedro draws it, but the part up there.
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Step 116 of 264Yes.
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Step 117 of 264It's easy to do.
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Step 118 of 264I have an example here.
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Step 119 of 264Can I share my screen? Uroa, do you speak English? Yes, it's been a while since I last spoke it, but yes.
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Step 120 of 264Ah ok. But yes, I am following them.
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Step 121 of 264Ok, but can I share my screen? I put it here, stop sharing.
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Step 122 of 264Let me see. Yes, can you see? Yes.
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Step 123 of 264Yes, I have an example of mining here.
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Step 124 of 264Yes, there are the benches here, and you can draw according to the topography.
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Step 125 of 264That's what I wanted to know. And if I draw the topography, I can draw how Pedro did it, moving the benches or the parameters, and I can draw some information, not so exact, but close to geographic points or level curves, or points or elevations of the level curves, that I can send to the field or to the mine.
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Step 126 of 264I don't know if I understand.
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Step 127 of 264After drawing, do you want to generate the level curves? Not so much, but the program gives me geographic points or elevations.
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Step 128 of 264And I can tell the topographer, the topography guy, that these are the points, and I can put them on the mountain, and we can work on that.
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Step 129 of 264Yes, you can, for example, use a new point, add to the topography, and if you can also add a label, for example, the name of the point, the coordinates of the point, so when you plot, let me see, you can plot, generalize, you can generate a plot, and the point with the coordinates, you can add and send to the topographers.
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Step 130 of 264Yes.
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Step 131 of 264Good. I don't know why it's not working.
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Step 132 of 264Yes, like here, for example.
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Step 133 of 264You have the point and you can add the coordinates or the name of the point, as a reference.
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Step 134 of 264Yes. Yes? Yes.
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Step 135 of 264Do you have any other question? Well, no, more than anything, that was it, right? From the photo that I shared with you, you can work in that kind of modeling, I imagine, right? Yes, yes, you can start with the topography.
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Step 136 of 264A little bit contrary to what Pedro did, the good Pedro, instead of going down as a carbon subtraction, in this case we are going to do the same benches, but in that photo that I shared with you, in that mountain.
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Step 137 of 264Yes, yes, if you have the topography and if you have the parameters of the benches, you can add the macroman and you can draw the way you want.
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Step 138 of 264Yes, you can start with the top and then walk to the lowest point of the mine.
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Step 139 of 264Ok, perfect.
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Step 140 of 264Well. No, no, no, please, thank you.
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Step 141 of 264Well, I'm going to show you a little bit of the design of the flywheel that we have in Macromani.
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Step 142 of 264Please. Please? Yes, thank you. So, we have here a pit and some blocks that you can use as flywheel, yes? And we have the tool called "flywheel design" and when you use the tool, you have two others, what are they called? "Peps", but no.
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Step 143 of 264Ok, ok, I understand you. Yes.
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Step 144 of 264One moment, I have some help here.
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Step 145 of 264"Pestañas", yes, you have two different "pestañas", the design of the flywheel and the load, yes? So, you can start with the design of the flywheel and the first step would be to create the pattern.
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Step 146 of 264You have two different options of rectangular pattern, polygon pattern, ok? And the difference is that the polygon pattern, you can choose the line that you would like to use as front.
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Step 147 of 264Ok, yes. And the rectangular pattern, well, it will draw a pattern that can be rectangular, escalated or triangular.
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Step 148 of 264For example, if it is a rectangular pattern, first you have to edit the excess of your block, for example here, yes? Then you can decide the type of rectangular pattern, triangular escalator, and you have to put the load or spacing or separation for each type that you are going to use.
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Step 149 of 264Then you have to edit the diameter of the flywheel, ok? And the depth.
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Step 150 of 264If you have the ground level, you can use it here too.
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Step 151 of 264Yes. If when you click on the previous view, you can see the points, the flywheels, it changes to rectangular, for example, the previous view, you can see that they change too.
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Step 152 of 264Ok. Ok.
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Step 153 of 264So, I have the points here, the flywheels, you can add another line, you can extend the line that you have, you can change the lines, you can insert single flywheels or put each flywheel that you want, yes? And you can also modify, for example, cut the flywheels, extend or adjust, and we also have the table view here.
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Step 154 of 264If you select the block, you can see the table down here, and when you select a flywheel, for example, you can see here a VSEX, the flywheel will also be selected.
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Step 155 of 264Hey, Layz, Layz, is that your name? Yes, Layz.
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Step 156 of 264Layz? Yes. Layz. I see that over there, there are also some coordinates, I don't know what they are, in what is color.
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Step 157 of 264Yes, yes, yes, the coordinates of the points. That is the location inside, let's say, that is also the location inside that block or...
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Step 158 of 264That block. ... but geographical. Yes, yes, they are geographical, yes, yes, yes.
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Step 159 of 264Perfect. Perfect? Yes, yes, yes, yes.
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Step 160 of 264If you have the coordinates and you want to change here, you can also...
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Step 161 of 264You can add the coordinate you want and the point will be created.
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Step 162 of 264And, for example, if you modify one of those points with coordinates, do the others also move or are they the same? No, they are the same.
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Step 163 of 264They are the same. Ok? Ok. Yes, and you can change the parameters, for example, the zimut or perforation or length, and then the next step would be to create the supply library.
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Step 164 of 264Yes? Exactly. You can bring all the explosives, detonators, surface connectors, put a delay, the density, the cost, change the color.
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Step 165 of 264Yes. And then you have to edit the load templates, yes? I have an example here, NVG, which I have here the Steaming object with a length of 2 meters and Anfo with a length of 15 meters.
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Step 166 of 264If you click on the dates, you can see that the drawing has changed here too.
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Step 167 of 264So you can bring the object, define the length, and when you are happy, you can click here.
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Step 168 of 264The next step would be to assign the load templates, yes? Yes.
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Step 169 of 264Ok, so click on "assign the template".
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Step 170 of 264The first step would be to select the probes to assign a load template.
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Step 171 of 264So then we are going to select, for example, these, all here, and accept the selection.
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Step 172 of 264We have to select, how do I say "escolear"? "Elejir", we have to select the template, yes? And assign.
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Step 173 of 264Now we have all the probes assigned with the supplies, yes? You can see here on the tablet too.
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Step 174 of 264And if you want, we have here on the property, you can also see the coordinates and the supplies too.
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Step 175 of 264For example, for all those templates that you have drawn, you already have previously assigned supplies.
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Step 176 of 264Does it make a final accounting of what you are going to use for each thing? So, let's say, connections, delays, ...
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Step 177 of 264You have everything you want here.
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Step 178 of 264Yes, but it already makes a final accounting when you select the template.
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Step 179 of 264Yes, yes, yes. One moment, I'm going to show you.
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Step 180 of 264We have here, for example, the tool called "file design impression".
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Step 181 of 264And when you click ...
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Step 182 of 264You can see the block with all the objects, and here the consumables.
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Step 183 of 264All the supplies.
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Step 184 of 264All the supplies with the density, if you analyze the cost, you can see the total cost here.
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Step 185 of 264And you can change anything you want here too.
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Step 186 of 264Then you can print, you can save, save with PDF.
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Step 187 of 264And another thing you can do in the load, if you select the fire sequence option, add the surface connector, and then you can create the fire sequence.
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Step 188 of 264So, for example, I want to start here, follow this path.
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Step 189 of 264And then we have here an animation that you can see how it will do the fire sequence.
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Step 190 of 264Another thing we have here too is import and export.
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Step 191 of 264You can export the barrels for your equipment.
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Step 192 of 264And the equipment can make the barrels automatically.
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Step 193 of 264And you can also import the barrels.
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Step 194 of 264And you can compare ...
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Step 195 of 264Do you know the word "comparar"? Or do you know Portuguese? Yes, I understand you.
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Step 196 of 264You can compare the real with the planned.
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Step 197 of 264And another tool we have here is called "free faces distance".
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Step 198 of 264So, if you have the barrels in MacroMine, and you have the mesh here, you can use the distance tool of the free faces, bring the type of block, and the distance attribute will be used to put the color in the mesh.
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Step 199 of 264If I use the legend, you can see that between 0.2 and 7 meters the color is blue.
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Step 200 of 264And yes, distance from the free face to the points.
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Step 201 of 264And with that you can choose the best minister you use.
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Step 202 of 264Yes.
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Step 203 of 264Do you have any questions? No, I think it's fine.
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Step 204 of 264I think it's fine to use the distance tool.
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Step 205 of 264Yes, yes.
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Step 206 of 264I think it's fine to use the distance tool.
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Step 207 of 264Yes, yes.
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Step 208 of 264I think it's fine to use the distance tool.
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Step 209 of 264I think it's fine to use the distance tool.
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Step 210 of 264And you can use this tool to adjust.
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Step 211 of 264And if you have the foot topography of your bench, you can use here.
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Step 212 of 264So, for example, you can adjust the foot topography, adjust the elevation, adjust the triangulation, yes, or the length.
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Step 213 of 264So if you have the foot topography under your bench, you can use something like this.
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Step 214 of 264Okay.
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Step 215 of 264So, for example, you can adjust the height of your bench.
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Step 216 of 264Okay.
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Step 217 of 264So, for example, you can adjust the height of your bench.
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Step 218 of 264Okay.
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Step 219 of 264Yes, Laiz works in London, but we do a lot like this.
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Step 220 of 264Sometimes, for example, I have a question, Laiz has a question, and we internally support each other with questions.
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Step 221 of 264So, we have clients here in North America, also using the drawing part, and they are using the tool very well.
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Step 222 of 264So, I think you're going to like it.
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Step 223 of 264Yes, yes, as you can see, friendly. So, for a more technical question, I would consult with you.
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Step 224 of 264Yes, yes, and it's also free of charge.
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Step 225 of 264Yes, free of charge. Training too, we are not going to charge you for training because it comes together with the licenses.
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Step 226 of 264But if there is something more customizable, for example, very customizable, there you can have courses.
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Step 227 of 264For example, you want us to go to your deposit, things like that, there are costs, but there are no costs for training.
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Step 228 of 264Okay, as you could see in the photo that I showed you, the place is quite noble, quite simple, it is not so complex.
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Step 229 of 264It is simple, but there is no tool that helps you facilitate all that work, and you no longer have to be doing the pencil, right? If you don't do it, you're drawing and it's already more than a fly.
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Step 230 of 264Another question I have for you, oh, it's gone.
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Step 231 of 264The question is gone. It's gone.
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Step 232 of 264Uff, I forgot. No problem.
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Step 233 of 264Yes, because I'm thinking about other things. Yes.
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Step 234 of 264You can send it to Pedro. I remember.
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Step 235 of 264This Macromine also comes as well as other software in blocks, that is, in modules.
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Step 236 of 264Yes, Macromine comes, the part that he needs is, as you saw, design and flying.
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Step 237 of 264Do you know which bundle would be? It would be Beyond for Mind Designer.
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Step 238 of 264Drill and Blast? Drill and Blast and P-Design are in the same module.
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Step 239 of 264Yes, we have, as I said, we call them bundles, so for example, with this bundle, how are bundles? They are tool packages for each type of client.
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Step 240 of 264For example, you need the drawing part and the flying part.
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Step 241 of 264So we have this package that, as I said, is called Macromine for Mind Designers, which is the package that you have the tools you need.
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Step 242 of 264Do you agree, Roy? Yes, yes, well, that's practically what we would need, which is modeling, drawing, projection and flying.
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Step 243 of 264Do you have Manuel's contact? He sent me the email, the cell phone number, but he didn't send me anything, and I think he sent an email, well, the automatic one, which I think is out, and that it was up to 14, right? Ah, yes, it's in Mexico.
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Step 244 of 264Yes, it's in Mexico, you're here to... Tell him to come visit me.
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Step 245 of 264Yes, Roy, do you have his cell phone? No, if you can give it to me...
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Step 246 of 264No, no, you can give me his cell phone, please, I'm going to send it to Manuel.
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Step 247 of 264Okay, so what does it say here? What is it? +52? I don't know.
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Step 248 of 264Okay, +52? Yes, it's 4421.
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Step 249 of 2644421. 86.
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Step 250 of 26486. 57.
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Step 251 of 26457. 59.
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Step 252 of 264Okay, +52, 4421, 86, 57, 59.
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Step 253 of 264Yes. Okay, I put it in the chat.
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Step 254 of 264Let's see.
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Step 255 of 264Yes, I think it's here, +52.
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Step 256 of 264Ah, okay, I'm going to send it to Manuel.
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Step 257 of 264Okay, I sent his contact. Roy, thank you very much for your time, Lais, thank you very much for supporting us with the presentation.
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Step 258 of 264Lais is the most expert person in the mining part.
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Step 259 of 264Why are you laughing? I'm shy.
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Step 260 of 264He has a lot of experience, he also worked in South Africa.
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Step 261 of 264Okay. Okay, Roy, thank you very much for your time.
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Step 262 of 264Manuel is going to get in touch with you, okay? Perfect.
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Step 263 of 264Thank you very much, Roy. Have a good day.
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Step 264 of 264See you later, thank you. Bye.